Tickle2GestureRecognizer.h
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//
// Tickle2GestureRecognizer.h
// SteveMaggieCpp
//
// Created by Katarzyna Kalinowska-Górska on 19.05.2017.
//
//
#ifndef Tickle2GestureRecognizer_h
#define Tickle2GestureRecognizer_h
#include "AniGestureRecognizer.h"
class Tickle2GestureRecognizer : public AniGestureRecognizer
{
public:
Tickle2GestureRecognizer();
virtual ~Tickle2GestureRecognizer();
virtual void setOnTicklingStartedCallback(std::function<void()> callback);
virtual void setOnTicklingCallback(std::function<void()> callback);
virtual void setOnTicklingEndedCallback(std::function<void()> callback);
protected:
std::function<void()> _onTicklingStartedCallback;
std::function<void()> _onTicklingCallback;
std::function<void()> _onTicklingEndedCallback;
const int N_LAST_SAMPLES = 16;
const int N_DIRECTION_CHANGES_TO_DETECT_TICKLE = 2;
const float MAX_DETECTION_TIME = 500;
const float MIN_DELTA_VALUE = 1;
const float TIME_TO_ASSUME_TICKLE_FINISHED = 6000;
AniGestureRecognizerDirection _currentDirectionX;
AniGestureRecognizerDirection _currentDirectionY;
std::deque<double> _directionChangeTimes;
double _tickleStartedTime;
bool _beganValid;
std::deque<float> _lastXDeltas;
std::deque<float> _lastYDeltas;
bool _isTickling;
virtual void clearTemps();
virtual void endTickling();
virtual bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event) override;
virtual void onTouchMoved(cocos2d::Touch* touch, cocos2d::Event* event) override;
virtual void onTouchEnded(cocos2d::Touch* touch, cocos2d::Event* event) override;
};
#endif /* Tickle2GestureRecognizer_h */