Commit b07783849bfdecc5a983de56a2c43152d9522e1a

Authored by xiaoyu
1 parent 2d1ead53

修改继续游戏图标,原先用的是重新开始的图标

ios/Runner/Wowgame/Classes/game_food/SubGameScene.cpp
... ... @@ -192,7 +192,7 @@ void SubGameScene::presentGameResumeLayer(){
192 192 buttonResume->setCascadeOpacityEnabled(true);
193 193 auto buttonTexturePath = "buttons/graphics/dark_green.png";
194 194 buttonResume->loadTextures(buttonTexturePath, buttonTexturePath, buttonTexturePath);
195   - auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_repeat.png");
  195 + auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_resume.png");
196 196 buttonResume->addChild(buttonBg);
197 197 buttonBg->setPosition(cocos2d::Vec2(buttonResume->getContentSize().width/2,buttonResume->getContentSize().height/2));
198 198 resumeLayer->addChild(buttonResume);
... ...
ios/Runner/Wowgame/Classes/game_toy/ToySubGameScene.cpp
... ... @@ -245,7 +245,7 @@ void ToySubGameScene::presentGameResumeLayer(){
245 245 buttonResume->setCascadeOpacityEnabled(true);
246 246 auto buttonTexturePath = "buttons/graphics/dark_green.png";
247 247 buttonResume->loadTextures(buttonTexturePath, buttonTexturePath, buttonTexturePath);
248   - auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_repeat.png");
  248 + auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_resume.png");
249 249 buttonResume->addChild(buttonBg);
250 250 buttonBg->setPosition(cocos2d::Vec2(buttonResume->getContentSize().width/2,buttonResume->getContentSize().height/2));
251 251 resumeLayer->addChild(buttonResume);
... ...
ios/Runner/Wowgame/Resources/game_animal/xlarge/buttons/graphics/button_repeat.png

19.8 KB | W: | H:

2.37 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin
ios/Runner/Wowgame/Resources/game_food/small/buttons/graphics/button_resume.png 0 → 100644

2.37 KB

ios/Runner/Wowgame/Resources/game_food/xlarge/buttons/graphics/button_resume.png 0 → 100644

2.37 KB

ios/Runner/Wowgame/Resources/game_toy/xlarge/buttons/graphics/button_resume.png 0 → 100644

2.37 KB