Commit b07783849bfdecc5a983de56a2c43152d9522e1a
1 parent
2d1ead53
修改继续游戏图标,原先用的是重新开始的图标
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6 changed files
with
2 additions
and
2 deletions
ios/Runner/Wowgame/Classes/game_food/SubGameScene.cpp
@@ -192,7 +192,7 @@ void SubGameScene::presentGameResumeLayer(){ | @@ -192,7 +192,7 @@ void SubGameScene::presentGameResumeLayer(){ | ||
192 | buttonResume->setCascadeOpacityEnabled(true); | 192 | buttonResume->setCascadeOpacityEnabled(true); |
193 | auto buttonTexturePath = "buttons/graphics/dark_green.png"; | 193 | auto buttonTexturePath = "buttons/graphics/dark_green.png"; |
194 | buttonResume->loadTextures(buttonTexturePath, buttonTexturePath, buttonTexturePath); | 194 | buttonResume->loadTextures(buttonTexturePath, buttonTexturePath, buttonTexturePath); |
195 | - auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_repeat.png"); | 195 | + auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_resume.png"); |
196 | buttonResume->addChild(buttonBg); | 196 | buttonResume->addChild(buttonBg); |
197 | buttonBg->setPosition(cocos2d::Vec2(buttonResume->getContentSize().width/2,buttonResume->getContentSize().height/2)); | 197 | buttonBg->setPosition(cocos2d::Vec2(buttonResume->getContentSize().width/2,buttonResume->getContentSize().height/2)); |
198 | resumeLayer->addChild(buttonResume); | 198 | resumeLayer->addChild(buttonResume); |
ios/Runner/Wowgame/Classes/game_toy/ToySubGameScene.cpp
@@ -245,7 +245,7 @@ void ToySubGameScene::presentGameResumeLayer(){ | @@ -245,7 +245,7 @@ void ToySubGameScene::presentGameResumeLayer(){ | ||
245 | buttonResume->setCascadeOpacityEnabled(true); | 245 | buttonResume->setCascadeOpacityEnabled(true); |
246 | auto buttonTexturePath = "buttons/graphics/dark_green.png"; | 246 | auto buttonTexturePath = "buttons/graphics/dark_green.png"; |
247 | buttonResume->loadTextures(buttonTexturePath, buttonTexturePath, buttonTexturePath); | 247 | buttonResume->loadTextures(buttonTexturePath, buttonTexturePath, buttonTexturePath); |
248 | - auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_repeat.png"); | 248 | + auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_resume.png"); |
249 | buttonResume->addChild(buttonBg); | 249 | buttonResume->addChild(buttonBg); |
250 | buttonBg->setPosition(cocos2d::Vec2(buttonResume->getContentSize().width/2,buttonResume->getContentSize().height/2)); | 250 | buttonBg->setPosition(cocos2d::Vec2(buttonResume->getContentSize().width/2,buttonResume->getContentSize().height/2)); |
251 | resumeLayer->addChild(buttonResume); | 251 | resumeLayer->addChild(buttonResume); |
ios/Runner/Wowgame/Resources/game_animal/xlarge/buttons/graphics/button_repeat.png
ios/Runner/Wowgame/Resources/game_food/small/buttons/graphics/button_resume.png
0 → 100644
2.37 KB
ios/Runner/Wowgame/Resources/game_food/xlarge/buttons/graphics/button_resume.png
0 → 100644
2.37 KB
ios/Runner/Wowgame/Resources/game_toy/xlarge/buttons/graphics/button_resume.png
0 → 100644
2.37 KB